This video is from Session 1 of our 20-plus hour video tutorial series on Cocos2d and iOS App/Game Development. Here we cover bringing in images and playing with CCSprite properties, Scheduling Methods (Game Timers) and many more essentials for every project.
Also check out the next video in this series: iOS App Development – Cocos2D Touch Events, Actions and Using the Accelerometer
The full course is broken down in lengthy “sessions” with multiple high definition videos for each session. The course also includes all project source files, and buyers can add on 3 of our iOS Starter Kits at a reduced package price. This full package includes our Angry Ninjas Starter Kit, Wave Attack Game Starter Kit, and Awesome Ebook Starter Kit.
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All CartoonSmart tutorials include a downloadable version of the HD video file and source files from the course to use our same artwork and code.
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