Learn Object Oriented programming while building a Flash Actionscript 3 spaceship game. This course covers: Basic classes, custom classes, extending classes, object inheritance, custom events, private and public variables/ functions, function arguments and returns , object positioning and scaling, importing classes, for and while loops, if statements, hit targets, detecting collision, adding/removing children, event listeners, key presses, and tons more.
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Learn basic to advanced methods of programming menus with over a dozen example files. This first free part is fantastic for new users to Actionscript 3 and Flash. Past Cartoonsmart students can breeze through this first course if you are already familiar with creating a movie clip-based button and adding event listeners for simple interactions like roll overs, outs, and clicks. Audio and animated rollovers are also discussed.
You can find details on the full course here, Actionscript 3 Menu Mega Course Tutorial.
All CartoonSmart tutorials include a downloadable version of the HD video file and source files from the course to use our same artwork and code.
Don’t forget to sign up for our newsletter (mailed once, maybe twice a month) to find out about new lessons or templates. You’ll find the sign up form at the bottom of most pages at CartoonSmart.com Enjoy the lesson!
This is the first hour of a tutorial video on Actionscript 3 and how to make a Pinball game. Or really any kind of marble type rolling game. Some very interesting concepts are covered which can be used in a variety of games. Source files can be downloaded from Pinball Source Files Part 1
The full course is available here at Actionscript 3 Pinball Tutorial
All CartoonSmart tutorials include a downloadable version of the HD video file and source files from the course to use our same artwork and code.
Don’t forget to sign up for our newsletter (mailed once, maybe twice a month) to find out about new lessons or templates. You’ll find the sign up form at the bottom of most pages at CartoonSmart.com Enjoy the lesson!
This is the first two parts of our Ultimate Actionscript 3 Basics Course (the complete lesson is a 12 video course). This video covers some initial preferences in Flash CS5 (or CS4/CS3), basic movieclip transformation properties, scripted motion tweens, variables, resizing based on the stage width and height, and tons more.
The full course outline:
Part 1: Basic Preferences and Properties (30 min)
Part 2: Staging and Scripted Tweening (46 min)
Part 3: MovieClips From the Library & Custom Cursors (36 min)
Part 4: Programming Buttons and Variable Scope (43 min)
Part 5: Timers and TextFields (46 Min)
Part 6: Arrays and Programming a Matching Game (34 min)
Part 7: Card Games using MovieClips Identified by Child (84 min)
Part 8: Loading XML Files to Use in a Dynamic Slideshow (46 min)
Part 9: Using FlashVars to Make a Dynamic FLVPlayer (22 min)
Part 10: Particle FX, Keyboard Controls and Audio Players (45 min)
Part 11: Program a Simple Space Invasion Game (42 min)
Part 12: Object Oriented Programming (42 min)
All CartoonSmart tutorials include a downloadable version of the HD video file and source files from the course to use our same artwork and code.
Don’t forget to sign up for our newsletter (mailed once, maybe twice a month) to find out about new lessons or templates. You’ll find the sign up form at the bottom of most pages at CartoonSmart.com Enjoy the lesson!
Learn Actionscript 3 for touch-enabled devices. This code will work for Flash Player 10.1 or for apps exported to the iOs line (iPhone or iPad) or apps made for Android.
Also check out our full Mobile Actionscript 3 tutorial course or our Ultimate Actionscript 3 Package
All CartoonSmart tutorials include a downloadable version of the HD video file and source files from the course to use our same artwork and code.
Don’t forget to sign up for our newsletter (mailed once, maybe twice a month) to find out about new lessons or templates. You’ll find the sign up form at the bottom of most pages at CartoonSmart.com Enjoy the lesson!
Another relatively short tutorial to help you get jump-started using Actionscript 3 for touch-enabled devices that support gesture recognition like panning, zooming, swiping, two-touch taps, etc. This code will work for Flash Player 10.1 or for apps exported to the iOs line (iPhone or iPad) or apps made for Android.
Also check out our full Mobile Actionscript 3 tutorial course or our Ultimate Actionscript 3 Package
All CartoonSmart tutorials include a downloadable version of the HD video file and source files from the course to use our same artwork and code.
Don’t forget to sign up for our newsletter (mailed once, maybe twice a month) to find out about new lessons or templates. You’ll find the sign up form at the bottom of most pages at CartoonSmart.com Enjoy the lesson!